The first year is a kind of approach and awareness of video game graphic professions, common to Graphic designers and cinematic Animator section. The speciality choice is made at the start of the second year.
- Control of illustrative drawing, coloring, sketching , composition , environment and props design
- Introduction to sculpting in clay, for the apprehension of volumes in premise of working with 3D softwares
- Discovery of character design, study of posing and 2D animation
- Optimization textures and coloring in digital format (bitmap and vector)
- Introduction to character modeling techniques and 3D environments , texturing , with different softwares
- English and Communication
- Common projects with 1th year programmers