{
	"Dialogs": {
		"Dialog 1": {
			"Character name": "Waltuh",
			"text": "I'm too tired for this shit \nAlso im bald\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Dialog 2"
			}
		},
		"Dialog 2": {
			"Character name": "Seller",
			"text": "Hey, wanna take a look at my stock ?\n",
			"Type": 2,
			"Pitch": 0.5,
			"action": {
				"choices":[
					{
						"Type": 0,
						"dlg": "Dialog 3",
						"button text": "Yeah"
					},
					{
						"Type": 1,
						"button text": "Nah"
					}
				]
			}
		},
		"Dialog 3": {
			"Character name": "Seller",
			"text": "Nice, here is my guns\n",
			"Type": 3,
			"Pitch": 0.5
		},
		"Dialog 4": {
			"Character name": "Jison",
			"text": "Ok, have a nice death\n",
			"Type": 1,
			"Pitch": 1
		},
		"Stop dialog": {
			"Character name": "You",
			"text": "You ended the conversation\n",
			"Type": 0,
			"Pitch": 1
		},
		"Barman 1": {
			"Character name": "Barman",
			"Text": "Well Hello Mr 'Merc', if I dare call you so;\nhow is work going ?\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Barman 2"
			}
		},
		"Barman 2": {
			"Character name": "Barman",
			"Text": "Don't bother to answer, i don't really care\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Barman 3"
			}
		},
		"Barman 3": {
			"Character name": "Barman",
			"Text": "Anyway, i have a job for you, you want it ?\n",
			"Type": 2,
			"Pitch": 1,
			"action": {
				"choices":[
					{
						"Type": 0,
						"dlg": "Barman accept 1",
						"button text": "Yeah"
					},
					{
						"Type": 0,
						"dlg": "Barman refuse",
						"button text": "Nah"
					}
				]
			}
		},
		"Barman refuse": {
			"Character name": "Barman",
			"Text": "Unfortunate.\nWell, come anytime\n",
			"Type": 1,
			"Pitch": 1
		},
		"Barman accept 1": {
			"Character name": "Barman",
			"Text": "Okay well, Heres the deal\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Barman accept 2"
			}
		},
		"Barman accept 2": {
			"Character name": "Barman",
			"Text": "Some goons have stolen my suplies\nand are keeping it in a warehouden\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Barman accept 3"
			}
		},
		"Barman accept 3": {
			"Character name": "Barman",
			"Text": "So i want you to bring back my suplies\nso i can keep my business going\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Barman accept 4"
			}
		},
		"Barman accept 4": {
			"Character name": "Barman",
			"Text": "you will be paid once you deliver them.\n now go",
			"Type": 4,
			"Pitch": 1,
			"action": {
				"quest": "Alcohol locked away"
			}
		},
		"Goon 1": {
			"Character name": "Goon ",
			"Text": "Who the hell are ya ?\n",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "Goon 2"
			}
		},
		"Goon 2": {
			"Character name": "Goon ",
			"Text": "Doesn't matter;\nWe dunno what you're doing here\nbut you're gonna have a bad time\n",
			"Type": 1,
			"Pitch": 1
		},
		"Park guy": {
			"Character name": "Park guy",
			"Text": "It's a beautiful day outside.\nBirds are singing, flowers are blooming...",
			"Type": 1,
			"Pitch": 1
		},
		"Weirdo": {
			"Character name": "Weirdo",
			"Text": "I got kicked out of the moth, I don't know why.\nAnyway, do you want some drugs?",
			"Type": 1,
			"Pitch": 1
		},
		"Jogger dude": {
			"Character name": "Jogger dude",
			"Text": "Walking is great, but running it's better.\nI usually do 6 900 steps per day.\nNice isn't it ?",
			"Type": 1,
			"Pitch": 1
		},
		"Chill guy": {
			"Character name": "Chill guy",
			"Text": "Hello, wanna some chocolate ?\nHm I don't remember if the 7-life close at 9PM or 10PM\n Whatever, I got all the time to go tomorrow.",
			"Type": 1,
			"Pitch": 1
		},
		"Guard shelter": {
			"Character name": "Guard shelter",
			"Text": "You shouldn't be here, but I'm not paid enough to fight.\n Do whatever you want dude.",
			"Type": 1,
			"Pitch": 1
		},		
		"PNJ1": {
			"Character name": "Tom Shulz",
			"Text": "I just finished my 16 hour shift at Bedford, what a nightmare...\nI'm gonna buy some apple juice to forget everything of this day.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ2": {
			"Character name": "Olivia Hernadez",
			"Text": "Hi there, would you like to sign this petition?",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ3": {
			"Character name": "Lily Rodriga",
			"Text": "Hey, what do you think about my Truenfalse AE8600 !?\nI have been drifting with it since I'm 18 years old. I used it to deliver tofu.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ4": {
			"Character name": "Elizabeth Sterling",
			"Text": "I'm vibing so much with my music right now, I'm a huge fan of Electro.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ5": {
			"Character name": "Car lover",
			"Text": "I spent my money on this beautiful car. Well most of my money goes for the gas but ...\nThat's fine I guess?",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ6": {
			"Character name": "Emily Sirap",
			"Text": "During our hike just now, I noticed a face indented into a cliff.\n I wonder what that's all about?",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ7": {
			"Character name": "Zara Thompson",
			"Text": "It's the only place where I can hear the birds singing.\nI'm not a fan of this city, \nI quite miss the old time when nature was everywhere and you can smell the spirit of nature.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ8": {
			"Character name": "Mia Afilak",
			"Text": "I hear that people living at the garbage dump used to be old employees from Bedford.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ9": {
			"Character name": "Ava Min",
			"Text": "The sea is incredible, one day I'm taking a boat to leave this crappy city.\nMost people love it but these kinds of people are insane.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ10": {
			"Character name": "Hobbo",
			"Text": "These fruits became so expensive,\n just one year later I can buy like 7 fruits with only one Aether.",
			"Type": 1,
			"Pitch": 1
		},
		"Robot1": {
			"Character name": "Robot",
			"Text": "Hello, welcome to Bedford !",
			"Type": 1,
			"Pitch": 1
		},
		"Robot2": {
			"Character name": "Robot",
			"Text": "Hello, welcome to Bedford !",
			"Type": 1,
			"Pitch": 1
		},
		"Policeman1": {
			"Character name": "Policeman",
			"Text": "So for you driving at 130 km/h is fine in the city?",
			"Type": 1,
			"Pitch": 1
		},
		"Policeman2": {
			"Character name": "Policeman",
			"Text": "Wasn't expecting that much of drugs to be honest,\n I think I'm gonna call more of my friends.",
			"Type": 1,
			"Pitch": 1
		},
		"Suspect1": {
			"Character name": "Suspect",
			"Text": "No at all, but I didn't see that I was going so fast,\n please I don't want to lose my third permit.",
			"Type": 1,
			"Pitch": 1
		},
		"Suspect2": {
			"Character name": "Suspect",
			"Text": "I swear, I didn't know that I got this kind of stuff in my car.",
			"Type": 1,
			"Pitch": 1
		},
		"PNJ11": {
			"Character name": "Junkie",
			"Text": "GIVE ME DRUGS NOW",
			"Type": 2,
			"Pitch": 1,
			"action": {
				"choices":[
					{
						"Type": 1,
						"button text": "I dont have that"
					},
					{
						"Type": 1,
						"button text": "Run"
					}
				]
			}
		},
		"PNJ12": {
			"Character name": "You",
			"Text": "Hey, do you have any information about this dump?",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "PNJ12 2"
			}
		},
		"PNJ12 2": {
			"Character name": "Sad man",
			"Text": "It's not a good idea to say that.",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "PNJ12 3"
			}
		},
		"PNJ12 3": {
			"Character name": "Sad man",
			"Text": "Every month, trucks from the Bedford corporation pass\nthrough here..",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "PNJ12 4"
			}
		},
		"PNJ12 4": {
			"Character name": "Sad man",
			"Text": "Rumor has it that they reject failed experiments.\nDon't talk about this with anyone",
			"Type": 4,
			"Pitch": 1,
			"action": {
				"quest":  "Who I am ?"
			}
		},
		"Hobbo1": {
			"Character name": "Hobbo",
			"Text": "Are you ok ?",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "First png dial2"
			}
		},
		"First png dial2": {
			"Character name": "You",
			"Text": "Where I am ?",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "First png dial3"
			}
		},
		"First png dial3": {
			"Character name": "Hobbo",
			"Text": "Welcome to the city dump, amigo.",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "First png dial4"
			}
		},
		"First png dial4": {
			"Character name": "Hobbo",
			"Text": "Here, you've either lost your way in life and are trying to survive,\nor someone has done you harm.",
			"Type": 0,
			"Pitch": 1,
			"action": {
				"dlg": "First png dial5"
			}
		},
		"First png dial5": {
			"Character name": "Hobbo",
			"Text": "If you don't know what to do, someone needs help on the way in.",
			"Type": 1,
			"Pitch": 1
		},
		"Hobbo2": {
			"Character name": "Hobbo",
			"Text": "...",
			"Type": 1,
			"Pitch": 1
		},
		"Hobbo3": {
			"Character name": "Hobbo",
			"Text": "...",
			"Type": 1,
			"Pitch": 1
		},
		"Policeman": {
			"Character name": "Policeman",
			"Text": "Damn it !",
			"Type": 1,
			"Pitch": 1
		},
		"Stranger": {
			"Character name": "Stranger",
			"Text": " trouver un texte mechant",
			"Type": 1,
			"Pitch": 1
		}
	}
}