CG Artist

video game specialist training • 3 years

Créajeux > Our Trainings > CG Artist

Training CG Artist in Video Game


Duration: 3 years
Admission requirements: Bachelor degree (or Prep) / Fluent in French / Tests + Interview + Personal work
Start date: End of september
Job openings: Concept Artist 2D or 3D, Designer, Art Director, …

The Video Game graphic designer designs the sets and characters. He draws, models, textures and animates. His role is to carry out all the graphics and animations that will be used in the game.

Our goal is to train specialized designers in 3D modeling, texturing, animation and integration of elements with real-time 3D tools. Giving students a clear understanding of the various professions of 3D for gaming.
By Tristan Faure • 3rd year CG artist • 2012
http://www.creajeux.fr/en/nos-formations-jeu-video/infographiste/infographie_01/
By Gwendoline Collins • 1st year CG artist • 2014
http://www.creajeux.fr/en/nos-formations-jeu-video/infographiste/infographie_02/
By Xavier Leroux • 3rd year CG artist • 2014
http://www.creajeux.fr/en/nos-formations-jeu-video/infographiste/infographie_03/
CG Artist VS Animator: the CG Artist realises the animations that will be used within the game, in real time performance – eg character animation, while the Animator (cinematic) realises the cinematics and videos that will end up around the game in a pre-calculated video format – eg the introductory cinematic trailer. (Go to Cinematic Animator training).

Training Details



1st Year
The first year is a kind of approach and awareness of video game graphic professions, common to Graphic designers and cinematic Animator section. The speciality choice is made at the start of the second year.
  • Control of illustrative drawing, coloring, sketching , composition , environment and props design
  • Introduction to sculpting in clay, for the apprehension of volumes in premise of working with 3D softwares
  • Discovery of character design, study of posing and 2D animation
  • Optimization textures and coloring in digital format (bitmap and vector)
  • Introduction to character modeling techniques and 3D environments , texturing , with different softwares
  • English and Communication
  • Common projects with 1th year programmers
2nd & 3rd Year
  • Mastery of drawing the anatomy of the human body, character design, posing study , 2D animation
  • Approaching integration tools and video game creation (real-time engine, export of assets)
  • Technical approach , constraints and optimizing graphics for mobile gaming
  • Learning 3D character animation, via the creation of a RIG / SKIN (virtual skeleton) and movement for the gameplay
  • English and Communication
  • Development of modeling and texturing techniques using advanced tools for video game creation
  • Commun project with 2nd & 3rd year programmers
  • End 3rd year internship

Every day our trainings make the difference in these studios where our students work

Ubisoft Atari Ankama Gameloft Square Enix Mega Bloks

Price



Optional drawing level up 700 €
1st year 6.050 €
2nd year 6.400 €
3rd year 5.200 €

What they say about our school



Creajeux is an intelligent response to the current needs of the video game industry. The training is serious, comprehensive and adapted to an art increasingly demanding and constantly changing. Creajeux knows how to surround itself with very competent professional artists to deliver the most comprehensive training in order to prepare the students for this very special professional world and it is really fun…
Bastien Grivet • Creative Director
Wardenlight Studio
The training gave me everything I needed to succeed, a solid foundation in drawing, an understanding of the constraints of video games, projects carried out in the same conditions as professioanl studios, a solid foundation in anatomy. Coaching and teaching were up to my expectations. Coming to Creajeux was probably one of the best choices of my life. So I left perfectly equipped as a graphic designer and I had no trouble getting my spot in the video game industry.
Viviane Herzog (Alumni) • Lead Artist
Behaviour Interactive


Admission for the Video Game CG Artist training



Register in december for the 2018 admission tests.
Find out more about the admissions.

Download the admission document

More informations, need to talk about your profile: +33(0)466 355 620 or creajeux@creajeux.fr


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