// MAGIC FIGHT
// Level Description File
// Level: Menta

// CAMERA
// -------------------------------

// set the camera fov
// format: fov
cam_fov: 60

// set the camera position
// format: X, Y, Z
cam_pos: 0, -4.5, 1.5

// set the camera orientation
// format: Pitch, Roll, Yaw
cam_orientation: 80, 0, 0

// set the camera dummy
// format: full path in bigfile (max: 128 chars)
cam_dummy: *Arenes\menta\Camera01_TR.NvAnim

// ===============================


// SOUNDS
// -------------------------------

// set the background music
// format: music filename
snd_background: *amb_magenoir*

// ===============================


// PLAYERS
// -------------------------------

// set the players positions
// format: player[1/2/3/4]_pos: X, Y, Z, orientation
player1_pos: -1, 1, 0, 90
player2_pos: 1, 1, 0, -90
player3_pos: -1, -1, 0, 90
player4_pos: 1, -1, 0, -90

// ===============================


// PARTICLES
// -------------------------------

// set up the particle emitters
// format: particle_emitter: id (name, 32 characters max), position [x, y, z], orientation [yaw, pitch, roll]

// ===============================


// LIGHTS
// -------------------------------

// set up the light sources
// format: light: id (name, 32 characters max), position [x, y, z], orientation [yaw, pitch, roll]
light: light_test, 0, 1, 0, 0, 0, 0

// ===============================