Needed LUA-callbacks
====================


Weapons:

OnInit()
OnUpdate( DeltaTime )
OnShutdown()
OnFire( Params )
OnHit( Hit )
OnEvent( EventId, Params )
OnEnhanceHUD()
OnWrite( stm )
OnRead( stm )
OnSave( stm )
OnLoad( stm )


Entities:

OnInit()
OnUpdate( DeltaTime )
OnShutdown()
OnDamage( Hit )
OnEvent( EventId, Params )
OnContact( Entity )
OnWrite( stm )
OnRead( stm )
OnSave( stm )
OnLoad( stm )


Players:

OnInit()
OnUpdate( DeltaTime )
OnShutdown()
OnDamage( Hit )
OnEvent( EventId, Params )
OnContact( Entity )
OnWrite( stm )
OnRead( stm )
OnSave( stm )
OnLoad( stm )
UpdateAnimation( Params )


GameRules:

OnInit()
OnUpdate( DeltaTime )
OnShutdown()
OnDamage( Hit )
OnPlayerConnect( Player )
OnPlayerDisconnect( Player )
OnPlayerRespawn( Player )
OnWrite( stm )
OnRead( stm )
OnSave( stm )
OnLoad( stm )